_VI_DEADLOCK_NODE

//0x6c bytes (sizeof) struct _VI_DEADLOCK_NODE { struct _VI_DEADLOCK_NODE* Parent; //0x0 struct _LIST_ENTRY ChildrenList; //0x4 struct _LIST_ENTRY SiblingsList; //0xc union { struct _LIST_ENTRY ResourceList; //0x14 struct _LIST_ENTRY FreeListEntry; //0x14 }; struct _VI_DEADLOCK_RESOURCE* Root; //0x1c struct _VI_DEADLOCK_THREAD* ThreadEntry; //0x20 union { ULONG Active:1; //0x24 ULONG OnlyTryAcquireUsed:1; //0x24 ULONG ReleasedOutOfOrder:1; //0x24 ULONG SequenceNumber:29; //0x24 ULONG Whole; //0x24 } u1; //0x24 LONG ChildrenCount; //0x28 VOID* StackTrace[8]; //0x2c VOID* ParentStackTrace[8]; //0x4c };